gleam/otp/supervision
Types
A description a how to start a new child process under an OTP supervisor.
pub type ChildSpecification(data) {
ChildSpecification(
start: fn() -> Result(actor.Started(data), actor.StartError),
restart: Restart,
significant: Bool,
child_type: ChildType,
)
}
Constructors
-
ChildSpecification( start: fn() -> Result(actor.Started(data), actor.StartError), restart: Restart, significant: Bool, child_type: ChildType, )
Arguments
- start
-
A function to call to start the child process.
- restart
-
When the child is to be restarted. See the
Restart
documentation for more.You most likely want the
Permanent
variant. - significant
-
This defines if a child is considered significant for automatic self-shutdown of the supervisor.
You most likely do not want to consider any children significant.
This will be ignored if the supervisor auto shutdown is set to
Never
, which is the default. - child_type
-
Whether the child is a supervisor or not.
pub type ChildType {
Worker(shutdown_ms: Int)
Supervisor
}
Constructors
-
Worker(shutdown_ms: Int)
A worker child has to shut-down within a given amount of time.
Arguments
- shutdown_ms
-
The number of milliseconds the child is given to shut down. The supervisor tells the child process to terminate by calling
exit(Child,shutdown)
and then wait for an exit signal with reason shutdown back from the child process. If no exit signal is received within the specified number of milliseconds, the child process is unconditionally terminated usingexit(Child,kill)
.
-
Supervisor
Restart defines when a terminated child process must be restarted.
pub type Restart {
Permanent
Transient
Temporary
}
Constructors
-
Permanent
A permanent child process is always restarted.
-
Transient
A transient child process is restarted only if it terminates abnormally, that is, with another exit reason than
normal
,shutdown
, or{shutdown,Term}
. -
Temporary
A temporary child process is never restarted (even when the supervisor’s restart strategy is
RestForOne
orOneForAll
and a sibling’s death causes the temporary process to be terminated).
Values
pub fn map_data(
child: ChildSpecification(a),
transform: fn(a) -> b,
) -> ChildSpecification(b)
Transform the data of the started child process.
pub fn restart(
child: ChildSpecification(data),
restart: Restart,
) -> ChildSpecification(data)
When the child is to be restarted. See the Restart
documentation for
more.
The default value for restart is Permanent
.
pub fn significant(
child: ChildSpecification(data),
significant: Bool,
) -> ChildSpecification(data)
This defines if a child is considered significant for automatic self-shutdown of the supervisor.
You most likely do not want to consider any children significant.
This will be ignored if the supervisor auto shutdown is set to Never
,
which is the default.
The default value for significance is False
.
pub fn supervisor(
run start: fn() -> Result(actor.Started(data), actor.StartError),
) -> ChildSpecification(data)
A special child that is a supervisor itself.
pub fn timeout(
child: ChildSpecification(data),
ms ms: Int,
) -> ChildSpecification(data)
This defines the amount of milliseconds a child has to shut down before being brutal killed by the supervisor.
If not set the default for a child is 5000ms.
This will be ignored if the child is a supervisor itself.
pub fn worker(
run start: fn() -> Result(actor.Started(data), actor.StartError),
) -> ChildSpecification(data)
A regular child process.
You should use this unless your process is also a supervisor.